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Queensland is the sixth location the gang visits in the game Sly Cooper 5: Thieves Be Forever. The antagonist here is a platypus called Monty.


Arrival

The gang were pretty happy to go back to Australia that they brought The Guru along. They put some disguises and headed to Queensland, Australia to see the place filled with casinos and gambling. The Guru was disappointed at this and hoped the gang fixed the problem.


Finale

The gang headed into the main casino where they found a rigged casino machine that if won, can go deep into the ground to Monty's gem searching operation. Bentley won the jackpot and headed underground to his operation, Bentley eventually beat him in a battle and the place was rid of the casinos.


Environment

  • Casino
  • Main Casino
  • Houses
  • Abandoned Houses
  • Street Lamp
  • Decorations
  • Parked Cars
  • Fire Wheel
  • Rats
  • Bats flying
  • Clue Bottles
  • Secret Sly masks
  • Safehouse


Guards

  • Flashlight guard: Saltwater Crocodiles
  • Rooftop guards: Green kangaroos & Blue-Tongued Skinks


Music

The music for the level contains jazzy broadway tunes along with a didgeridoo in the background. The fight music contains a jazzier saxophone along with the didgeridoo.

Pickpocket Treasures

  • 500- Casino Souvenir
  • 300- Casino coin
  • 100- Monty's emblem

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